Published: March 18, 2026 | By: The News Fetcher Editorial Team
Methodology: This gameplay guide is based on extensive hands-on playtime with the post-launch release build of Scott Pilgrim EX across PC and console platforms, cross-referenced with developer patch notes from Tribute Games.
KEY TAKEAWAYS: SCOTT PILGRIM EX
- Release Status: Launched digitally on March 3, 2026 ($28.99).
- The Developer: Tribute Games (the studio behind TMNT: Shredder’s Revenge).
- The Roster: 7 playable characters at launch, including former bosses Matthew Patel and Robot-01.
- Multiplayer: Fully supports 1-4 players in both couch co-op and online matchmaking—read below for cross-platform details.
Table of Contents
Scott Pilgrim EX: Roster, Co‑op, And How It Actually Feels To Play
Scott Pilgrim EX is basically Tribute Games asking, “What if we took everything people loved about the original 2010 Ubisoft brawler, admitted it was a bit rough around the edges, and then did it properly in 2026?”
Featuring an original story written by series creator Bryan Lee O’Malley, it picks up after the cliffhanger ending of the Netflix anime Scott Pilgrim Takes Off. It tries incredibly hard to nail that same “band of losers vs. the universe” energy with a brand-new combat system that feels vastly superior in your hands.
If you just want to know who you can play, how you can play together, and whether the punches actually feel good, let’s go piece by piece.
Release Date, Price And Platforms
Scott Pilgrim EX officially launched digitally on March 3, 2026. It is currently available on practically every modern piece of hardware:
- PC (via Steam)
- PlayStation 5 and PlayStation 4
- Xbox Series X|S and Xbox One
- Nintendo Switch and Nintendo Switch 2
The launch price sits at $28.99, with physical collector’s editions promised later via Limited Run Games. For India, that places it perfectly in the usual “upper‑mid indie” range once regional pricing kicks in.
The Roster: Who You Can Actually Brawl With
The original game already had a strong lineup, but EX goes a bit further. Early info and previews confirm seven playable characters at launch, with more teased for later down the roadmap. You get:
- Scott Pilgrim: The all‑rounder. Easy to pick up and highly recommended for first-timers.
- Ramona Flowers: Tricky movement and excellent mid-range reach with her hammer. Still the coolest girl in the room.
- Knives Chau: Fast, aggressive, and great for rushdown combos.
- Stephen Stills: A solid support‑ish brawler with excellent team utility.
- Kim Pine: Boasts incredibly strong normal attacks and great crowd control.
- Matthew Patel: Now fully playable, complete with wild, screen-clearing demon‑summoning antics.
- Robot‑01: A brand-new playable character with distinct mechanical/robotic movement flavor and zoning tools.
Matthew Patel and Robot‑01 being playable is a massive wink to the fanbase: former boss characters are now fighting alongside you, which fans have been requesting since the 2010 era.
How The Fighting Actually Feels
If you have touched the original Scott Pilgrim vs. the World: The Game or modern beat‑’em‑ups like TMNT: Shredder’s Revenge, EX sits comfortably somewhere between them. It keeps the chunky pixel art and band‑brawler charm, but it abandons the traditional linear level structure for a more open-world, River City Ransom-style Toronto.
More importantly, it is noticeably less janky than its predecessor:
- Cleaner Hitboxes: Punches and kicks connect exactly when they look like they should, entirely eliminating those frustrating “how did that miss?” moments from the 2010 game.
- Clearer Enemy Telegraphs: You will still get swarmed by Vegans, Demons, and Robots, but attack animations are much more readable. This matters immensely when four players are blowing up the screen at once.
- Smoother Combo Flow: Launchers, juggles, and team attacks feel deliberate and skill-based, rather than feeling like you are mashing buttons into random stun‑locks.
The best way to think about it: Tribute Games has been mastering the beat‑’em‑up genre for years, and you can feel that pedigree here. EX retains its scrappy, indie vibe, but under the hood, it plays like a flawlessly polished 2026 action game.
Local vs Online Co‑op: How It Works
Scott Pilgrim EX is fundamentally built around co‑op. You can absolutely play it solo, but the game truly comes alive when 2–4 people are on the screen, reviving each other, sharing coins to buy upgrades, and accidentally stealing each other’s kills.
| Feature | Local (Couch) Co-op | Online Matchmaking |
|---|---|---|
| Player Count | 1–4 players on the same screen | 1–4 players over the internet |
| Revives & Team Moves | Fully Supported | Fully Supported |
| Cross-Platform Play | N/A | Not Supported (Play with same-platform friends) |
| The Experience | Zero network lag. Perfect for ordering pizza and clearing stages. | Uses modern netcode for highly stable drop-in/drop-out sessions. |
The one major caveat is that cross-play is not currently supported. You will need to be on the exact same platform ecosystem as your friends to party up online. However, with the addition of flawless modern netcode, the online experience is a massive leap forward from the notoriously laggy 2010 release.

